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Over the previous yr, we have now been speaking to advertisers and advert networks about how they are going to be impacted by the adjustments launched by iOS 14. One thing that’s clear from these conversations is that promoting will stay important — even with out the IDFA.


Table of Content

On this weblog we summarise a few of the recommendation for gaming apps.

Easy methods to make data-driven selections in iOS 14?

For very data-driven verticals like hyper informal video games, consumer acquisition depends on exact marketing campaign information in order that entrepreneurs know which channels to take a position their price range and optimize the efficiency of their campaigns. They’re often utilizing particular KPIs like d0/d1 retention, consumer LTV or ROAS to drill down into which campaigns are driving the perfect efficiency.

All of those metrics want precise information, as entrepreneurs function with very skinny ROI margins. Figuring out the place to take a position and the place to scale down is a matter of only a few share factors.

With much less deterministic information to depend on, understanding which channels to give attention to to get new customers will carry again the guesswork that efficiency advertising and marketing on cellular had developed past lately. Nonetheless, as a result of promoting will stay a key piece of the cellular ecosystem, measurement and efficiency advertising and marketing will stay as prevalent as ever, simply how they’re deployed to assist apps’ development will shift barely.

Entrepreneurs will rely extra on fashions and context, with much less deterministic information to depend on.

Press your benefit

Leveraging deterministic information is the one method to maintain your operations as near the established order as attainable and having the next consumer consent fee is about to be a key aggressive benefit — each for sustaining the precision of measurement and holding value per mille (CPM) excessive.

As soon as the automated IDFA entry is gone, CPM shall be closely impacted. Within the absence of identifiers, the deterministic hyperlink vanishes and DSPs/advert networks might want to bear in mind a number of parameters that may solely not directly inform if the consumer is a excessive spender or not (time of the day, machine mannequin, working system, and many others). This uncertainty shall be priced in, as the dearth of deterministic information imposes a higher danger, which shall be mirrored within the worth.

On the flip facet, stock that also has IDFA entry will possible turn into extra useful — and plenty of trade gamers will compete for entry to this identified amount at a premium worth level.

There are a variety of methods that can be utilized to make sure opt-in charges are excessive. Builders counting on promoting for income might want to iterate their immediate technique quick to get excessive opt-in charges, as their CPM and income shall be at stake from day one after the ATT guidelines start to be enforced. For detailed data on  construct an app within the iOS 14 period, be sure to take a look at greatest follow examples.

Hold it immediate

Starting with iOS 14.5, any consumer who doesn’t opt-in won’t be served focused advertisements, which implies that the writer will see a drop in income per advert. This is the reason some publishers might warn their customers that opting out will imply seeing extra advertisements — since they should make up for that loss in income with quantity in the event that they’re lacking out on high quality.

In analysis carried out by Modify in 2020, we discovered that hyper casuals can show extra advertisements than gameplay inside a minute and nonetheless generate revenue. However there are diminishing returns on displaying advertisements. Hyper casuals that present greater than 4 advertisements per minute hit a ceiling at round $35,000 per 30 days in income.

The candy spot seems to be between two and three advertisements per minute, a complete that permits hyper informal sport corporations to spice up their revenues by as a lot as 10%. This demonstrates the cautious balancing act that can should be thought-about when deciding on an advert monetization technique for iOS 14 — publishers might want to present extra advertisements to compensate for misplaced income, however not so many who they trigger customers to churn.

What sort of advertisements builders show can be an vital consideration. It’s possible that the drop in worth for banners and mid rectangles shall be greater than for video, rewarded and wealthy media. These codecs are extremely partaking and retain their efficiency ranges even with out the IDFA.

Set your KPIs

For gaming verticals that monetize by way of advertisements, estimating the chance for income era inside an app might help to find out a wholesome Value Per Motion (CPA) — which is essential for his or her success. If you’re optimizing towards CPA, we extremely advisable utilizing “adrevenue” circumstances.

For SKAdNetwork set-up, the “adrevenue” situation in our superior answer permits builders to trace advert impression and advert income counters.

Within the beneath instance, the conversion worth ‘1’ shall be returned if the consumer generated between $0.20-1.00 (or app reporting foreign money) in income.


“adrevenue”: {

“revenue_min”: 0.20,

“revenue_max”: 1.00



As much as 63 Advert income or Advert impression buckets will be configured. 24 hour conversion window is advisable. On-device advert income integrations (like MAX, Mopub and others) is considerably extra dependable for conversion worth administration in comparison with the s2s subsequent day options.

The iOS 14 adjustments shall be a giant adjustment for a way app entrepreneurs function on Apple units, however with the best methods, you’ll be able to shield your development trajectory and guarantee you’re primed for fulfillment within the post-IDFA world.